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# 095 Onix
095 large
095 normal side 095 normal 095 normal back
Type(s)
Rock-Type icon Ground-Type icon
lvl 110 move: Rock Missiles
Base Stats
HP 35
Attack 45
Defense 160
Sp. Atk 30
Sp. Def 45
Speed 70
Abilities
Rock Head
Sturdy
Weak Armor
Pokédex
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094 normal 096 normal
Gengar Drowzee


Onix banner

Description

ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling. Onix burrows at high speeds of 50 mph by squirming and twisting its massive, rugged body, in search of food. It tends to feed on large boulders. The tunnels it leaves are used as homes by Digletts.

As it grows older, its body becomes increasingly rounder and smoother, and the stone portions of its body harden to become similar to a diamond, but colored black.

Location

Trade a Bellsprout to the guy at the top left corner of Violet City (Present)

Union Cave

Evolution

Onix Steelix
095 normal Trade holding Metal Coat
208 normal

Ability

  • Rock Head: Protects Pokemon from recoil damage.
  • Sturdy: Pokemon cannot be knocked out with one hit.
  • Weak Armor: Lowers Defense but raise Speed if Pokemon is hit by physical moves.

Move Set


Level up (edit)
Lv Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
0 Mud Sport Ground-Type Status move - 6 Always Ally
Weakens inflicted electric-type damage by 67%.
0 Tackle Normal-Type Physical move 50 1.2 100% Single
0 Harden Normal-Type Status move - 2.4 Can't Miss Self
Raises user's Defence by 1.
0 Bind Normal-Type Physical move 15 1.2 - 85% - Single
Traps target for 4-5 game ticks.
Only one trap can happen on each target.
6 Screech Normal-Type Status move - 85% Single
9 Rock Throw Rock-Type Physical move 50 1.2 90% Single
(No additional effects.)
14 Rage Normal-Type Physical move 20 100% Single
17 Rock Tomb Rock-Type Physical move 50 2.4 80% 100% Single
Lowers target's Speed by 1 when hit.
22 Smack Down Rock-Type Physical move 50 1.2 100% Single
Hit Flying-type pokemons loses their Flying type.
25 Sandstorm Rock-Type Status move - 15 6 Always All
Hits non-rock/ground/steel pokemons for 1/16 of max HP every game tick.
Changes Weather Ball to be rock-typed.
Affects Photosynthesis, Morning Sun, Moonlight recovery.
30 Rock Polish Rock-Type Status move - 3.6 Always Self
Raises user's Speed by 2.
33 Slam Normal-Type Physical move 80 75% Single
38 Stealth Rock Rock-Type Status move 100 60 60 Always Trap
Damages targets walking pass.
41 DragonBreath Dragon-Type Special move 60 1.8 - 100% 30% Beam
May paralyze target.
46 Curse Ghost-Type Status move - 60/3.6 Always Single
Ghost pokemons: Damages target for 1/4 of user's max HP in 8 parts throughout 8 game ticks, at a cost of 1/2 of user's max HP.
Non-Ghost pokemons: Raises user's Attack and Defense but lowers Speeed.
49 Iron Tail Steel-Type Physical move 100 1.2 - 75% 10% Single
May lower target's Defense by 1.
54 Sand Tomb Ground-Type Physical move 35 1.2 85% Single
Traps target for 4-5 game ticks.
Only one trap can happen on each target.
57 Double-Edge Normal-Type Physical move 120 100% Single
Damages user by 1/3 of damage dealt.
62 Stone Edge Rock-Type Physical move 100 1.2 80% Single
Critical hit chance * 2.


TM / HM moves (edit)
Headbutt
Attract
Substitute
Rest
Double Team
Iron Tail
Endure
Hidden Power
Gyro Ball
Protect
Rock Smash
Dragon Pulse
Roar
Bulldoze
Toxic
Sunny Day
Earthquake

Damage Taken

Main article: List of Pokemon Weaknesses
Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Fairy-Type2 Shadow-Type2
Dx0.5 Dx0.5 Dx4 Dx0 Dx4 Dx1 Dx2 Dx0.25 Dx2 Dx0.5 Dx1 Dx1 Dx0.5 Dx1 Dx2 Dx2 Dx1 Dx1 Dx1

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