Moves are used by Pokémon. Each Pokémon can learn 4 moves at battle.
Bug | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Attack Order | 90 | 1.2 | - | 100% | - | Single | ||
Critical chance x2. | |||||||||
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Bug Bite | 60 | 1.2 | - | 100% | - | Single | ||
Consumes held berry for its effect if any. | |||||||||
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Bug Buzz | 90 | 1.2 | - | 100% | 10% | Single | ||
May lower target's Sp. Defense by 1. | |||||||||
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Defend Order | - | 3.6 | - | - | 1 | Self | ||
Raises user's Defense and Sp. Defense by 1. | |||||||||
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Fury Cutter | 20 | 1.2 | - | 95% | - | Single | ||
Power increases by 20 for every 4 consecutive successful hits (up to 160), or else power resets. | |||||||||
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Heal Order | - | 60 | - | --- | - | Self | ||
Heals user of 1/2 of maximum HP. | |||||||||
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Leech Life | 20 | 1.2 | - | 100% | - | Single | ||
Heals user of 1/2 of damage dealt. | |||||||||
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Megahorn | 120 | 1.2 | - | 85% | - | Single | ||
(No additional effects.) | |||||||||
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Pin Missile | 15 | 1.2 | - | 85% | - | Single | ||
2-5 attacks in a row. | |||||||||
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Quiver Dance | - | 4.2 | - | --- | 0.1 | Self | ||
Raises the user's Attack, Sp. Attack, Speed by 1. | |||||||||
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Rage Powder | - | 540 | 180 | Always | - | Around | ||
Makes enemies focus attacks on user. | |||||||||
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Signal Beam | 75 | 1.8 | - | 100% | 0.1 | Single | ||
May confuse the target. | |||||||||
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Silver Wind | 60 | 18 | - | 100% | 10% | Single | ||
May raise all user's stats. | |||||||||
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Spider Web | - | 60 | - | Can't Miss | - | Single | ||
Target cannot switch out. | |||||||||
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Steamroller | 65 | 1.2 | - | 100% | 0.3 | Single | ||
Power is doubled if target has used Minimize. May cause target flinch. | |||||||||
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String Shot | - | 2.4 | - | 95% | 1 | Single | ||
Lowers target's Speed by 1. | |||||||||
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Struggle Bug | 30 | 2.4 | - | 100% | 1 | Around | ||
Lowers target's Sp. Attack by 1. | |||||||||
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Twineedle | 25 | 1.2 | - | 100% | 0.4 | Single | ||
2 attacks in a row. May poison the target. | |||||||||
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U-Turn | 70 | 1.2 | - | 100% | - | Single | ||
Removes any traps and switch-out prevention on user (eg. String Shot, Bind, Mean Look, Magnet Pull) | |||||||||
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X-Scissor | 80 | 1.2 | - | 100% | - | Single | ||
(No additional effects.) |
Dark | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Assurance | 50 | 1.2 | 100% | Single | ||||
Power doubled when user has less than half HP. | |||||||||
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Beat Up | N/A | 1.8 | 100% | Single | ||||
Power varies with user's Attack stat. | |||||||||
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Bite | 60 | 1.2 | 100% | 30% | Single | |||
May cause target flinch. | |||||||||
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Crunch | 80 | 1.2 | 100% | Single | ||||
May lower target's Defense by 1. | |||||||||
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Dark Pulse | 80 | 1.8 | 100% | 20% | Beam | |||
May cause target flinch. | |||||||||
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Embargo | - | 1.6 | 100% | Single | ||||
Disables the use of items (held items and given by trainer). | |||||||||
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Faint Attack | 60 | 1.2 | Always | Single | ||||
Always hit target (except protected) | |||||||||
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Fake Tears | - | 3.6 | 100% | 100% | Single | |||
Lowers target's Defense by 2. | |||||||||
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Flatter | - | 2.4 | 100% | 100% | Single | |||
Raises target's Sp. Attack by 1. Confuses the target. | |||||||||
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Fling | N/A | 1.2 | 100% | Single | ||||
Power is based on the held item. | |||||||||
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Foul Play | 95 | 1.2 | 100% | Single | ||||
Damage calculated with target's Attack (instead of Sp. Attack). | |||||||||
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Hone Claws | - | 3.6 | % | 100% | Self | |||
Raises user's Attack and Accuracy by 1. | |||||||||
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Knock Off | 20 | 1.8 | 100% | Single | ||||
Disables target's held item. Bans target from holding any candy. | |||||||||
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Memento | - | 6 | 100% | All | ||||
Lowers all enemies' Attack, Defense, Sp. Attack, Sp. Defense by 6. | |||||||||
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Nasty Plot | - | 3.6 | Always | Self | ||||
Raises target's Attack and Sp. Attack by 2. | |||||||||
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Night Daze | 85 | 2.4 | 95% | 100% | Around | |||
Lowers target's Accuracy by 1. | |||||||||
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Night Slash | 70 | 1.2 | 100% | Single | ||||
Critical hit chance * 2. | |||||||||
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Payback | 50 | 1.2 | 100% | Single | ||||
Power doubles if user is damaged by target. | |||||||||
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Punishment | N/A | 1.2 | 100% | Single | ||||
Power increases as target possess more buffs. | |||||||||
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Pursuit | 40 | 1.2 | 100% | Single | ||||
Damage doubled on slower target | |||||||||
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Quash | - | 30 | 100% | Single | ||||
Resets target's attack cooldown. | |||||||||
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Snarl | 55 | 2.4 | 95% | 100% | Around | |||
Reduce target's Sp. Attack by 1. | |||||||||
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Snatch | - | 30 | 100% | Single | ||||
Gains the effects of recovery moves and buffs if enemy uses any. | |||||||||
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Sucker Punch | 80 | 1.2 | 100% | Single | ||||
Power halved if target is turned around. | |||||||||
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Switcheroo | - | 60 | 100% | Single | ||||
Exchanges the held items between user and target. Not usable if either side does not have items. | |||||||||
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Taunt | - | 1.2 | 100% | Around | ||||
Causes targets to aim at user. | |||||||||
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Torment | - | 3.6 | 100% | Around | ||||
Raises the cooldown of targets' active moves by 0.6 seconds. |
Dragon | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Dragon Claw | 80 | 1.2 | - | 100% | - | Single | ||
(No additional effects.) | |||||||||
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Dragon Dance | - | 3.6 | - | --- | 100% | Self | ||
Raises user's Attack and Speed by 1. | |||||||||
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Dragon Pulse | 90 | 1.8 | - | 100% | - | Projectile | ||
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Dragon Rage | N/A | 1.2 | - | 100% | - | Single | ||
Always hit for 40 damage. | |||||||||
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Dragon Rush | 100 | 1.2 | - | 75% | 20% | Single | ||
May cause target flinch. | |||||||||
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Dragon Tail | 60 | 3.6 | - | 90% | - | Single | ||
Turns the target around. Every target can be turned once only. | |||||||||
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DragonBreath | 60 | 1.8 | - | 100% | 30% | Beam | ||
May paralyze target. | |||||||||
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Dual Chop | 40 | 1.2 | - | 90% | - | Single | ||
2 attacks in a row. | |||||||||
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Outrage | 120 | 1.2 | - | 100% | - | Single | ||
Confuses the user every attack. | |||||||||
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Twister | 40 | 2.4 | - | 100% | 20% | Around | ||
May cause target flinch. |
Electric | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Charge | - | 60 | - | % | 100% | Self | ||
Doubles power of next 3 electric-type moves. Raises user's Sp. Defense by 1. | |||||||||
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Charge Beam | 50 | 1.8 | - | % | 70% | Beam | ||
May raise user's Sp. Attack by 1. | |||||||||
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Discharge | 80 | 2.4 | - | 100% | 30% | Around | ||
May paralyze target. | |||||||||
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Electro Ball | N/A | 1.2 | - | 100% | Single | |||
Slower the target is, higher the power is. (40-150) | |||||||||
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Fusion Bolt | 100 | 2.4 | 100% | Single | ||||
Double power if anyone is using Fusion Flare. | |||||||||
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Magnet Rise | - | 30 | - | --- | Self | |||
Makes user immune to Ground-typed moves. | |||||||||
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Shock Wave | 60 | 1.2 | - | Always | Single | |||
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Spark | 65 | 1.2 | - | 100% | 30% | Single | ||
May paralyze target. | |||||||||
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Thunder | 120 | 1.2 | - | 70% | 30% | Single | ||
100% Accuracy under rain. May paralyze target. | |||||||||
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Thunder Fang | 65 | 1.2 | - | 95% | 10% | Single | ||
May cause target paralysis and/or flinch. | |||||||||
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Thunder Wave | - | 2.4 | - | 100% | 100% | Single | ||
Paralyzes target when hit. | |||||||||
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Thunderbolt | 95 | 1.2 | - | 100% | 10% | Single | ||
May paralyze target. | |||||||||
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ThunderPunch | 75 | 1.2 | - | 100% | 10% | Single | ||
May paralyze target. | |||||||||
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Thundershock | 40 | 1.2 | - | 100% | 10% | Single | ||
May paralyze target. | |||||||||
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Wild Charge | 90 | 1.2 | - | 100% | - | Single | ||
Hurts user for 25% damage dealt. | |||||||||
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Zap Cannon | 120 | 1.8 | - | 50% | 100% | Projectile | ||
May paralyze target. |
Fairy | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Charm | - | 3.6 | - | 100% | 100% | Single | ||
Lowers target's Attack by 2. | |||||||||
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Geomancy | - | 4.8 | Can't Miss | 100% | Self | |||
Raises user's Sp. Attack, Sp. Defense and Speed by 1. | |||||||||
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Misty Terrain | - | 60 | 60 | Can't Miss | All | |||
Protects all pokemons from status problems. | |||||||||
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Moonblast | 95 | 1.8 | 100% | ? | Projectile | |||
May reduce target's Sp. Attack by 1. | |||||||||
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Moonlight | - | 60 | Can't Miss | Self | ||||
Heals user of HP based on weather. (Normal: 1/2; Sunny: 2/3; Rain/Sandstorm/Hail/Gravity/Trick Room: 1/4) |
Fighting | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Arm Thrust | 25 | 1.2 | 1 | Single | ||||
2-5 attacks in a row. | |||||||||
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Aura Sphere | 90 | 1.8 | Always | Projectile | ||||
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Brick Break | 75 | 1.2 | 1 | Single | ||||
Breaks Light Screens or Reflects on enemy. | |||||||||
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Bulk Up | - | 3.6 | Can't Miss | 1 | Self | |||
Raises user's Attack and Defense by 1. | |||||||||
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Circle Throw | 60 | 3.6 | 90% | Single | ||||
Turns target around.@Each target can be turned once only. | |||||||||
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Close Combat | 120 | 1.2 | 100% | 100% | Single | |||
Lower user's Defense and Sp. Defense by 1. | |||||||||
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Counter | N/A | 100% | 3 | 100% | Single | |||
Returns double the damage withstood to target. | |||||||||
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Cross Chop | 100 | 1.2 | 80% | Single | ||||
Critical hit chance * 2. | |||||||||
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Detect | - | 60 | 3 | Always | Single | |||
Evades all attacks. | |||||||||
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Double Kick | 30 | 1.2 | 100% | Single | ||||
2 attacks in a row. | |||||||||
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Drain Punch | 75 | 1.2 | 100% | Single | ||||
Heals user of 1/2 damage dealt. | |||||||||
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DynamicPunch | 100 | 1.2 | 50% | 100% | Single | |||
Confuses the target when hit. | |||||||||
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Final Gambit | N/A | 3.6 | 100% | Single | ||||
User faints to deal target the damage equal to user's max HP. | |||||||||
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Focus Blast | 120 | 1.8 | 70% | 10% | Projectile | |||
May lower target's Sp. Defence. | |||||||||
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Focus Punch | 150 | 1.2 | 100% | Single | ||||
Only hit if the user is not damaged by any enemies. | |||||||||
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Force Palm | 60 | 1.2 | 100% | 30% | Single | |||
May paralyze target. | |||||||||
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Hammer Arm | 100 | 1.2 | 90% | 100% | Single | |||
Lowers user's Speed by 1. | |||||||||
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Hi Jump Kick | 130 | 1.2 | 0.9 | Single | ||||
User suffers from damage of 12% max HP if fails. | |||||||||
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Jump Kick | 100 | 1.2 | 0.9 | Single | ||||
User suffers from damage of 12% max HP if fails. | |||||||||
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Karate Chop | 50 | 1.2 | 100% | Single | ||||
Critical hit chance * 2. | |||||||||
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Low Kick | N/A | 1.2 | 100% | Single | ||||
Power varies with target's weight (20-120) | |||||||||
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Low Sweep | 60 | 1.2 | 100% | 100% | Single | |||
Lowers target's Speed by 1. | |||||||||
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Mach Punch | 40 | 100% | 100% | Single | ||||
(No additional effects.) | |||||||||
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Quick Guard | - | 60 | 3 | Always | Ally | |||
The user and it's allies are protected from wide-ranging attacks for one turn. After 10 hits the shield will leave. | |||||||||
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Revenge | 60* | 1.8 | 100% | Single | ||||
Power doubles if user is damaged. | |||||||||
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Reversal | N/A | 1.2 | 100% | Single | ||||
Power increases (20-200) with fewer user's remaining HP. | |||||||||
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Rock Smash | 40 | 1.2 | 1 | 0.5 | Single | |||
Lower target's Defense by 1. | |||||||||
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Rolling Kick | 60 | 1.2 | 0.85 | 0.3 | Single | |||
May cause target flinch. | |||||||||
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Sacred Sword | 90 | 1.2 | 100% | Single | ||||
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Seismic Toss | N/A | 1.2 | 100% | Single | ||||
Power equals to user's effective level. | |||||||||
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Sky Uppercut | 85 | 1.2 | 90% | Single | ||||
(No additional effects.) | |||||||||
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Submission | 80 | 1.2 | 80% | Single | ||||
Damages user of 1/4 damage dealt. | |||||||||
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Superpower | 120 | 1.2 | 100% | 100% | Single | |||
Lowers user's Attack and Defense by 1. | |||||||||
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Triple Kick | 10 | 1.2 | 0.9 | Single | ||||
Power increases by 10 (max. 30) with successful consecutive hit. | |||||||||
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Vacuum Wave | 40 | 100% | 100% | |||||
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Vital Throw | 70 | 1.2 | Cant | Single | ||||
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Wake-Up Slap | 60 | 1.2 | 100% | Single | ||||
Power doubles if target is slept, then the target wakes. |
Fire | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Blaze Kick | 85 | 1.2 | 90% | 10% | Single | |||
May burn the target. Critical hit chance * 2. | |||||||||
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Ember | 40 | 1.2 | 100% | 10% | Single | |||
May burn the target. | |||||||||
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Eruption | N/A | 2.4 | 100% | Around | ||||
Power depends on user's remaining HP. (max. 150) | |||||||||
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Fiery Dance | 80 | 1.2 | 70% | Single | ||||
May raise user's Sp. Attack by 1. | |||||||||
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Fire Blast | 120 | 1.8 | 85% | 10% | Projectile | |||
May burn the target. | |||||||||
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Fire Fang | 65 | 1.2 | 95% | 10% | Single | |||
May burn and/or flinch the target. | |||||||||
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Fire Punch | 75 | 1.2 | 100% | 10% | Single | |||
May burn the target. | |||||||||
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Fire Spin | 35 | 1.2 | 85% | Single | ||||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
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Flame Burst | 70 | 2.4 | 100% | Around | ||||
(No additional effects.) | |||||||||
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Flame Charge | 50 | 1.2 | 100% | Single | ||||
Raises user's Speed by 1. | |||||||||
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Flame Wheel | 60 | 1.2 | 100% | 10% | Single | |||
May burn the target. | |||||||||
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Flamethrower | 95 | 1.8 | 100% | 10% | Beam | |||
May burn the target. | |||||||||
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Flare Blitz | 120 | 1.2 | 100% | 10% | Single | |||
Damages user by 30% of damage dealt. May burn the target. | |||||||||
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Fusion Flare | 100 | 2.4 | 100% | Single | ||||
Double power if anyone is using Fusion Bolt. | |||||||||
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Heat Crash | N/A | 1.2 | 1 | Single | ||||
Heavier user than enemy is, greater damage is (40-120). | |||||||||
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Heat Wave | 100 | 2.4 | 90% | 10% | Around | |||
May burn the target. | |||||||||
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Incinerate | 30 | 2.4 | 100% | Around | ||||
Removes target's held berries. | |||||||||
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Inferno | 100 | 1.2 | 50% | 100% | Single | |||
Burns the target if hit. | |||||||||
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Lava Plume | 80 | 2.4 | 100% | 30% | Around | |||
May burn the target. | |||||||||
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Magma Storm | 120 | 1.2 | 75% | |||||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
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Overheat | 140 | 1.8 | 90% | 100% | Beam | |||
Lowers user's Sp. Attack by 2. | |||||||||
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Searing Shot | 100 | 2.4 | 100% | 30% | Around | |||
May burn the target. | |||||||||
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Sunny Day | - | 60 | 60 | Always | All | |||
Powers up fire-type moves (x1.5), weakens water-type moves(x0.5). Lowers accuracy of Thunder as 50%. Lowers SolarBeam cooldown. Changes Weather Ball to be fire-typed. Affects Photosynthesis, Morning Sun, Moonlight recovery. Doubles the buffs of Growth. | |||||||||
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V-Create | 180 | 1.2 | 95% | Single | ||||
Lowers user's Sp. Defense and Speed by 1. | |||||||||
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Will-O-Wisp | - | 1.2 | 75% | 100% | Single | |||
May burn the target (burn power 40). |
Flying | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Acrobatics | 55 | 1.2 | 100% | Single | ||||
Power doubles if user is not holding items. | |||||||||
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Aerial Ace | 60 | 1.2 | Always | Single | ||||
Always hit target (except protected) | |||||||||
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Air Cutter | 55 | 1.2 | 95% | Single | ||||
Critical hit chance * 2. | |||||||||
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Air Slash | 75 | 1.2 | 95% | 30% | Single | |||
May cause target flinch. | |||||||||
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Bounce | 85 | 1.2 | 85% | 30% | Single | |||
May paralyze target. | |||||||||
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Brave Bird | 120 | 1.2 | 100% | Single | ||||
Damages user by 1/3 of damage dealt. | |||||||||
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Defog | - | 30 | Can't Miss | Single | ||||
Resets target's Evasiveness. Clears Reflect and Light Screen. | |||||||||
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Drill Peck | 80 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
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FeatherDance | - | 3.6 | 100% | 100% | Single | |||
Lower target's Attack by 2. | |||||||||
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Fly | 90 | 1.2 | 95% | Single | ||||
(No additional effects.) | |||||||||
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Gust | 40 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
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Hurricane | 120 | 1.2 | 70% | 30% | Around | |||
May confuse the target. 100% Accuracy after Rain Dance. | |||||||||
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Mirror Move | - | 3.6 | Always | Single | ||||
Uses any of target's moves. (All move target is corrected to "Single") Transform is copied from Transformed pokemons without using it. | |||||||||
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Peck | 35 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
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Pluck | 60 | 1.2 | 100% | Single | ||||
Uses the berry on target. | |||||||||
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Roost | - | 100%3 | Always | Self | ||||
Heals user 50% of max HP in 5 parts within 5 game ticks. | |||||||||
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Sky Attack | 140 | 1.6 | 90% | 30% | Single | |||
May cause target flinch. | |||||||||
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Sky Drop | 60 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
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Tailwind | - | 30 | Always | Ally | ||||
Raises allies' Speed by 2. | |||||||||
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Wing Attack | 60 | 1.2 | 100% | Single | ||||
(No additional effects.) |
Ghost | |||||||||
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Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
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Astonish | 30 | 1.2 | 100% | 30% | Single | |||
May cause target flinch. | |||||||||
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Confuse Ray | - | 2.4 | 100% | 100% | Single | |||
Confuses the target when hit. | |||||||||
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Curse | - | 60/3.6 | Always | Single | ||||
Ghost pokemons: Damages target for 1/4 of user's max HP in 8 parts throughout 8 game ticks, at a cost of 1/2 of user's max HP. Non-Ghost pokemons: Raises user's Attack and Defense but lowers Speeed. | |||||||||
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Destiny Bond | - | 1.2 | Always | Single | ||||
Target dealing the final blow faints if user faints. Cannot hit target of higher level. | |||||||||
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Grudge | - | 1.2 | 100% | Single | ||||
Raises the cooldown of move that kills the user by 4.2 seconds. | |||||||||
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Hex | 50 | 1.2 | 100% | Single | ||||
Power doubles if target has status problems (Sleep, Poison, Paralysis, Burn, Frozen). | |||||||||
(edit)
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Lick | 20 | 1.2 | 100% | 30% | Single | |||
May paralyze target. | |||||||||
(edit)
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Night Shade | N/A | 1.8 | 100% | Projectile | ||||
Power equals to user's effective level. | |||||||||
(edit)
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Nightmare | N/A | 1.2 | 100% | Single | ||||
Damages target for 1/4 user's max HP. Only works on slept targets. | |||||||||
(edit)
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Ominous Wind | 60 | 1.2 | 100% | 10% | Single | |||
May raise user's Attack, Defense, Sp. Attack, Sp. Defense, Speed by 1. | |||||||||
(edit)
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Shadow Ball | 80 | 1.8 | 100% | 20% | Projectile | |||
May lower target's Sp. Defense by 1. | |||||||||
(edit)
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Shadow Claw | 70 | 1.2 | 100% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
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Shadow Punch | 60 | 1.2 | Always | Single | ||||
(No additional effects.) | |||||||||
(edit)
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Shadow Sneak | 40 | 1.06 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Spite | - | 60 | 100% | Single | ||||
Raises target's active move cooldown by 0.6 seconds. |
Grass | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Absorb | 20 | 1.2 | 100% | Single | ||||
Heals user of 1/2 damage dealt. | |||||||||
(edit)
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Aromatherapy | - | 60 | Always | Ally | ||||
Cures allies of any status problems (Sleep, Poison, Paralysis, Burn, Frozen) | |||||||||
(edit)
|
Bullet Seed | 25 | 1.2 | 100% | Single | ||||
2-5 attacks in a row. | |||||||||
(edit)
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Cotton Guard | - | 4.8 | Always | Single | ||||
Raises user's Defense by 3. | |||||||||
(edit)
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Cotton Spore | - | 3.6 | 100% | 100% | Single | |||
Lower target's Speed by 2 when hit. | |||||||||
(edit)
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Energy Ball | 80 | 1.8 | 100% | 10% | Projectile | |||
May lower target's Sp. Defense by 1. | |||||||||
(edit)
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Forest's Curse | - | 2.4 | Always | Single | ||||
Turns target into Grass type. | |||||||||
(edit)
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Giga Drain | 75 | 1.2 | 100% | Single | ||||
Heals user of 1/2 damage dealt. | |||||||||
(edit)
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GrassWhistle | - | 2.4 | 55% | 100% | Around | |||
Causes target sleep when hit. | |||||||||
(edit)
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Horn Leech | 75 | 1.2 | 100% | Single | ||||
Heals user of 1/2 damage dealt. | |||||||||
(edit)
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Ingrain | - | 60 | Always | Self | ||||
Heals user of 16% of max HP. User cannot retreat. | |||||||||
(edit)
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Leaf Blade | 90 | 1.2 | 100% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
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Leaf Storm | 140 | 1.8 | 90% | 100% | Beam | |||
Lower user's Sp. Attack by 2. | |||||||||
(edit)
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Leaf Tornado | 65 | 1.2 | 90% | 30% | Around | |||
May lower target's Accuracy by 1. May drop target's held candy. | |||||||||
(edit)
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Leech Seed | N/A | 1.2 | 90% | Single | ||||
Drains 30 physical damage from target and heal 100% of this amount. | |||||||||
(edit)
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Magical Leaf | 60 | 1.2 | Always | Single | ||||
Always hit target (except protected) | |||||||||
(edit)
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Mega Drain | 40 | 1.2 | 100% | Single | ||||
Heals user of 1/2 damage dealt. | |||||||||
(edit)
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Petal Dance | 120 | 1.2 | 100% | Single | ||||
Confuses the user every 3 attacks. | |||||||||
(edit)
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Power Whip | 120 | 1.2 | 85% | Single | ||||
(No additional effects.) | |||||||||
(edit)
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Razor Leaf | 55 | 1.2 | 95% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
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Seed Bomb | 80 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
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Sleep Powder | - | 2.4 | 75% | 100% | Around | |||
Causes targets to sleep if hit. | |||||||||
(edit)
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SolarBeam | 120 | 2.4 | 100% | Beam | ||||
Shorter move cooldown during Sunny Day. | |||||||||
(edit)
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Spore | - | 2.4 | 100% | 100% | Single | |||
Causes target sleep when hit. | |||||||||
(edit)
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Stun Spore | - | 2.4 | 75% | 100% | Around | |||
Causes target paralysis if hit. | |||||||||
(edit)
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Synthesis | - | 60 | Always | Single | ||||
Heals user of HP based on weather. (Normal: 1/2; Sunny: 2/3; Rain/Sandstorm/Hail: 1/4) | |||||||||
(edit)
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Vine Whip | 35 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
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Wood Hammer | 120 | 1.2 | 100% | Single | ||||
Damages user by 1/3 of damage dealt. | |||||||||
(edit)
|
Worry Seed | - | 60 | Always | Single | ||||
Changes target's ability into "Insomnia" |
Ground | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Bone Club | 65 | 1.2 | 85% | 10% | Single | |||
May cause target flinch. | |||||||||
(edit)
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Bone Rush | 25 | 1.2 | 90% | Single | ||||
2-5 attacks in a row. | |||||||||
(edit)
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Bonemerang | 50 | 1.2 | 90% | Single | ||||
Two consecutive attacks per move. | |||||||||
(edit)
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Bulldoze | 60 | 2.4 | 100% | 100% | Around | |||
Lowers target's Speed by 1 when hit. | |||||||||
(edit)
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Dig | 80 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
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Drill Run | 80 | 1.2 | 95% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
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Earth Power | 90 | 1.2 | 100% | 10% | Single | |||
May lower target's Sp. Defense by 1. | |||||||||
(edit)
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Earthquake | 100 | 2.4 | 100% | All | ||||
Harms allies by 10% of damage. | |||||||||
(edit)
|
Fissure | N/A | 1.8 | 30% | Single | ||||
Target faints when hit. Cannot hit target of higher level. | |||||||||
(edit)
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Magnitude | N/A | 1.8 | 100% | Around | ||||
Power varies (10-150). | |||||||||
(edit)
|
Mud Bomb | 65 | 1.2 | 85% | 30% | Single | |||
May lower target's Accuracy by 1. 30% chance to drop target's candy if any. | |||||||||
(edit)
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Mud Shot | 55 | 2.4 | 95% | 100% | Around | |||
Lower target's Speed by 1 when hit. | |||||||||
(edit)
|
Mud Sport | - | 6 | Always | Ally | ||||
Weakens inflicted electric-type damage by 67%. | |||||||||
(edit)
|
Mud-Slap | 20 | 2.4 | 100% | 100% | Around | |||
Lower target's Accuracy by 1. Drops target's candy if any. | |||||||||
(edit)
|
Sand Attack | - | 2.4 | 100% | 100% | Around | |||
Lower target's Accuracy by 1. Disables target's ability to carry candy. | |||||||||
(edit)
|
Sand Tomb | 35 | 1.2 | 85% | Single | ||||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
(edit)
|
Spikes | N/A | 60 | 60 | Always | Trap | |||
Damages targets walking pass (except Flying-type, Levitate, Magnet Risen pokemons). |
Ice | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Aurora Beam | 65 | 1.8 | 100% | 10% | Beam | |||
May lower target's Attack by 1. | |||||||||
(edit)
|
Avalanche | 60 | 1.2 | 100% | Single | ||||
Power doubled when user has less than half HP. | |||||||||
(edit)
|
Blizzard | 120 | 1.8 | 70% | 10% | Beam | |||
May freeze the target. | |||||||||
(edit)
|
Glaciate | 65 | 2.4 | 95% | 100% | Around | |||
Lower target's Speed by 1 when hit. | |||||||||
(edit)
|
Hail | - | 15 | 5 gt | % | All | |||
Hits non-ice pokemons for 1/16 of max HP every game tick. Changes Weather Ball to be ice-typed. Affects Photosynthesis, Morning Sun, Moonlight recovery. | |||||||||
(edit)
|
Haze | - | 30 | Always | All | ||||
Removes all buffs and debuffs of all pokemons in battlefield. | |||||||||
(edit)
|
Ice Ball | 30 | N/A | 90% | Single | ||||
Power doubles with each successful hit (30-480). Defense Curl doubles the power. | |||||||||
(edit)
|
Ice Beam | 95 | 1.8 | 100% | 10% | Beam | |||
May freeze the target. | |||||||||
(edit)
|
Ice Fang | 65 | 1.2 | 95% | 10% | Single | |||
May freeze and/or flinch the target. | |||||||||
(edit)
|
Ice Punch | 75 | 1.2 | 100% | 10% | Single | |||
May freeze the target. | |||||||||
(edit)
|
Ice Shard | 40 | 100% | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Icicle Crash | 85 | 1.2 | 90% | 30% | Single | |||
May cause target flinch. | |||||||||
(edit)
|
Icicle Spear | 25 | 25 | 100% | Single | ||||
2-5 attacks in a row. | |||||||||
(edit)
|
Icy Wind | 55 | 2.4 | 95% | 100% | Around | |||
Lower target's Speed by 1 when hit. | |||||||||
(edit)
|
Mist | - | 60 | 5.4 | Always | Ally | |||
Protects allies from stat reductions. | |||||||||
(edit)
|
Powder Snow | 40 | 2.4 | 100% | 10% | Around | |||
May freeze the target. | |||||||||
(edit)
|
Sheer Cold | N/A | 1.8 | 30% | Single | ||||
Target faints when hit. Cannot hit target of higher level. |
Normal | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Acupressure | - | 3.6 | - | Can't Miss | 100% | Self | ||
Boosts among Attack, Defence, Sp. Attack, Sp. Defence, Speed, Accuracy, Evasivemess by 1. | |||||||||
(edit)
|
After You | - | 60 | - | Can't Miss | 100% | Ally | ||
Lowers ally's attack cooldown by 0.6 sec. | |||||||||
(edit)
|
Attract | - | 2.4 | - | 100% | 100% | Single | ||
Infatuates (Lowers attack success chance of) the target. Does not work on same gender, genderless, or Oblivious pokemons | |||||||||
(edit)
|
Barrage | 15 | 1.2 | - | 85% | - | Single | ||
2-5 attacks in a row. | |||||||||
(edit)
|
Baton Pass | - | 60 | - | Can't Miss | 100% | Ally | ||
Passes user's buffs and debuffs to allies. Would accumulate or cancel with the existing buffs/debuffs on allies. | |||||||||
(edit)
|
Belly Drum | - | 60 | - | Can't Miss | 100% | Ally | ||
Reduces half of user's maximum HP, setting user and allies' Attack to +6. No effect when current HP < half of maximum HP. | |||||||||
(edit)
|
Bestow | - | 60 | - | Can't Miss | 100% | Single | ||
Passes user's held items to target if it has none. | |||||||||
(edit)
|
Bide | N/A | 2.4 | Can't Miss | Single | ||||
Withstand any damages during cooldown, after which strikes back with double damage. | |||||||||
(edit)
|
Bind | 15 | 1.2 | - | 85% | - | Single | ||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
(edit)
|
Block | - | 60 | - | 100% | - | Single | ||
Prevents target from switching out. Target can still go through battlefield exit. | |||||||||
(edit)
|
Body Slam | 85 | 1.2 | - | 100% | 30% | Single | ||
May cause target paralysis. | |||||||||
(edit)
|
Camouflage | - | 60 | - | Can't Miss | 100% | Self | ||
Changes user's Type according to the battle environment. Indoor/Outdoor: Normal; Cave: Rock; Fishing: Water | |||||||||
(edit)
|
Captivate | - | 3.6 | - | 100% | 100% | Single | ||
Lowers target's Sp. Attack by 2. Does not work on same gender, genderless, or Oblivious pokemons. | |||||||||
(edit)
|
Chip Away | 70 | 1.2 | - | 100% | - | Single | ||
Damage does not depend on Defense/ Sp. Defense stat and buffs. | |||||||||
(edit)
|
Comet Punch | 18 | 1.2 | - | 85% | - | Single | ||
2-5 attacks in a row. | |||||||||
(edit)
|
Constrict | 10 | 1.2 | - | 100% | 10% | Single | ||
May lower target's Speed by 1. | |||||||||
(edit)
|
Conversion | - | 60 | - | Can't Miss | 100% | Self | ||
Changes user's Type into one of its moves. | |||||||||
(edit)
|
Conversion 2 | - | 60 | - | Can't Miss | 100% | Self | ||
Changes user's Type into one resisting last target move. | |||||||||
(edit)
|
Copycat | - | 3.6 | - | Can't Miss | - | Single | ||
Uses target's active move. | |||||||||
(edit)
|
Covet | - | 60 | - | 100% | - | Single | ||
Takes target's held item. No effect if target does not have one. | |||||||||
(edit)
|
Crush Claw | 75 | 1.2 | - | 95% | 50% | Single | ||
May lower target's Defence by 1. | |||||||||
(edit)
|
Cut | 30 | 1.2 | 95% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Defense Curl | - | 2.4 | - | Can't Miss | - | Self | ||
Raises user's Defense by 1. Doubles power of Rollout and Ice Ball. | |||||||||
(edit)
|
Disable | - | 48 | 100% | Single | ||||
Bans target's active move for 12 seconds. | |||||||||
(edit)
|
Dizzy Punch | 70 | 1.2 | 100% | 20% | Single | |||
May confuse the target. | |||||||||
(edit)
|
Double Hit | 35 | 1.2 | 90% | Single | ||||
Strikes twice per attack. | |||||||||
(edit)
|
Double Slap | 15 | 1.2 | 85% | Single | ||||
2-5 attacks in a row | |||||||||
(edit)
|
Double Team | - | 2.4 | Can't Miss | 100% | Self | |||
Raises user's Agility by 1. | |||||||||
(edit)
|
Double-Edge | 120 | 100% | Single | |||||
Damages user by 1/3 of damage dealt. | |||||||||
(edit)
|
Echoed Voice | 40 | 1.2 | 100% | Single | ||||
Power increases by 40 for every consecutive successful hit (up to 200), or else power resets. | |||||||||
(edit)
|
Egg Bomb | 100 | 1.2 | 75% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Encore | - | 60 | 30 | 100% | Single | |||
Target cannot switch moves. | |||||||||
(edit)
|
Endeavor | N/A | 1.2 | 100% | Single | ||||
Power increases (3-300) with fewer user's remaining HP. | |||||||||
(edit)
|
Endure | - | 60 | Can't Miss | Self | ||||
Endures all attack with at least 1 HP. Works for 3 attacks. Cannot use if user has 1 HP already. | |||||||||
(edit)
|
Entrainment | - | 100% | Single | |||||
Change target's ability as that of user | |||||||||
(edit)
|
Explosion | 600 | 6 | 100% | All | ||||
User faints after attack. Does not damage allies. | |||||||||
(edit)
|
ExtremeSpeed | 80 | 0.9 | 100% | Single | ||||
Normal attack. | |||||||||
(edit)
|
Facade | 70 | 1.2 | 100% | Single | ||||
Damage doubles if user is poisoned, burnt, or paralyzed. | |||||||||
(edit)
|
Fake Out | 40 | 1.2 | 100% | 100% | Single | |||
Causes target flinch. Only works once per enemy. | |||||||||
(edit)
|
False Swipe | 40 | 1.2 | 100% | Single | ||||
Target is left with at least 1 HP. | |||||||||
(edit)
|
Feint | 30 | 0.9 | 100% | Single | ||||
Could hit targets under Protect and Detect and cancel their effect. | |||||||||
(edit)
|
Flail | N/A | 1.2 | 100% | Single | ||||
Power increases (20-200) with fewer user's remaining HP. | |||||||||
(edit) | Flash | - | 5.4 | 100% | 1 | All | |||
Lower all enemy's Accuracy by 1. | |||||||||
(edit)
|
Focus Energy | - | 6 | Can't Miss | Self | ||||
Raises user's critical hit ratio level by 1. | |||||||||
(edit)
|
Follow Me | - | 1.2 | 100% | Single | ||||
All targets would attack the user (as long as the move is in use) | |||||||||
(edit)
|
Foresight | - | 2.4 | Can't Miss | Single | ||||
Cancels target's buffs in Evasiveness. Enables Ghost pokemons be hit by Normal and Fighting moves. | |||||||||
(edit)
|
Fury Attack | 15 | 1.2 | 85% | Single | ||||
2-5 attacks in a row | |||||||||
(edit)
|
Fury Swipes | 18 | 1.2 | 80% | Single | ||||
2-5 attacks in a row. | |||||||||
(edit)
|
Giga Impact | 150 | 2.4 | 90% | Single | ||||
User suffers 33% recoil damage. | |||||||||
(edit)
|
Glare | - | 2.4 | 90% | Single | ||||
Paralyzes target when hit. | |||||||||
(edit)
|
Growl | - | 2.4 | 100% | 100/15% | Around | |||
Lower target's Attack by 1. May turn enemy around. | |||||||||
(edit)
|
Growth | - | 3.6 | Can't Miss | 100% | Self | |||
Raises user's Attack and Sp. Attack by 1. (2 when Sunny Day is in effect) | |||||||||
(edit)
|
Guillotine | N/A | 1.8 | 30% | Single | ||||
Target faints when hit. Cannot hit target of higher level. | |||||||||
(edit)
|
Harden | - | 2.4 | Can't Miss | Self | ||||
Raises user's Defence by 1. | |||||||||
(edit)
|
Headbutt | 70 | 1.2 | 100% | 30% | Single | |||
May cause target flinch. Can hit trees for wild encounters. | |||||||||
(edit)
|
Heal Bell | - | 60 | Can't Miss | Ally | ||||
Heals status problems (except confusion, infatuation) of user and allies. | |||||||||
(edit)
|
Helping Hand | - | 30 | Can't Miss | Ally | ||||
Raises allies' (except user) Attack and Sp. Attack by 1. | |||||||||
(edit)
|
Hidden Power | N/A | 1.2 | 100% | Single | ||||
Changes attack type (except Shadow and Fairy) and power (30-70) every time entering battlefield | |||||||||
(edit)
|
Horn Attack | 65 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Horn Drill | N/A | 1.6 | 30% | Single | ||||
Target faints when hit. Cannot hit target of higher level. | |||||||||
(edit)
|
Howl | - | 2.4 | Can't Miss | Single | ||||
Raises user's Attack by 1. | |||||||||
(edit)
|
Hyper Beam | 150 | 2.4 | 90% | Beam | ||||
(No additional effects.) | |||||||||
(edit)
|
Hyper Fang | 80 | 1.2 | 90% | 10% | Single | |||
May cause target flinch. | |||||||||
(edit)
|
Hyper Voice | 90 | 2.4 | 100% | Around | ||||
(No additional effects.) | |||||||||
(edit)
|
Last Resort | 140 | 1.2 | 100% | Single | ||||
Can be used only when user has less than 50% of max health | |||||||||
(edit)
|
Leer | - | 2.4 | 100% | 100% | Single | |||
Lowers target's Defence by 1. | |||||||||
(edit)
|
Lock-On | - | 60 | 100% | Single | ||||
Next 10 attacks by the user would hit targets (regardless of buffs and debuffs) | |||||||||
(edit)
|
Lovely Kiss | - | 1.2 | 75% | 100% | Single | |||
Target falls asleep when hit. | |||||||||
(edit)
|
Lucky Chant | - | 30 | Can't Miss | 100% | Around | |||
Lowers target's critical hit ratio level by 1. | |||||||||
(edit)
|
Me First | - | 3.6 | Can't Miss | Single | ||||
User uses target's active attack with 1.5x damage boost. User must be faster than target. (buffs/ debuffs would affect the speed) | |||||||||
(edit)
|
Mean Look | - | 60 | Can't Miss | Single | ||||
Target cannot switch out. | |||||||||
(edit)
|
Mega Kick | 120 | 1.2 | 75% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Mega Punch | 80 | 1.2 | 85% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Metronome | N/A | 2.4 | Can't Miss | Single | ||||
Randomly uses any one of all moves (even not in user's movelist). | |||||||||
(edit)
|
Milk Drink | - | 60 | Can't Miss | Self | ||||
Heals user of 1/2 of maximum HP. | |||||||||
(edit)
|
Mimic | N/A | 3.6 | 100% | Single | ||||
Copies target's move in use. | |||||||||
(edit)
|
Mind Reader | - | 60 | Can't Miss | Single | ||||
Next 10 attacks by the user would hit targets (regardless of buffs and debuffs) | |||||||||
(edit)
|
Minimize | - | 3.6 | Can't Miss | 100% | Self | |||
Raises user's Evasiveness by 2. Suffers double damage from Astonish, Stomp, Extrasensory. | |||||||||
(edit)
|
Morning Sun | - | 60 | Can't Miss | Self | ||||
Heals user of HP based on weather. (Normal: 1/2; Sunny: 2/3; Rain/Sandstorm/Hail/Gravity/Trick Room: 1/4) | |||||||||
(edit)
|
Natural Gift | N/A | 1.2 | 100% | Single | ||||
Power and Type depends on the type of held Berry. Does not consume the berry. | |||||||||
(edit)
|
Odor Sleuth | - | 2.4 | Can't Miss | 100% | Single | |||
Cancels target's buffs in Evasiveness. Enables Ghost pokemons be hit by Normal and Fighting moves. | |||||||||
(edit)
|
Pain Split | N/A | 10 | 100% | 100% | Single | |||
Sets user's and target's % health equal to their average. Does not work on targets with lower % health | |||||||||
(edit)
|
Pay Day | 40 | 1.2 | 100% | Single | ||||
Target gives 12% more experience after defeat. | |||||||||
(edit)
|
Perish Song | 60 | Can't miss | Around | |||||
All enemy within range will get hit with this attack and will faint. Can't hit an enemy that is higher level than the user. | |||||||||
(edit)
|
Pound | 40 | 100% | Single | |||||
(edit)
|
Protect | - | 60 | 30 | Can't Miss | Self | |||
Evade all attacks for 10 times. | |||||||||
(edit)
|
Psych Up | - | 60 | Always | Self | ||||
Copies target's buffs and debuffs. | |||||||||
(edit)
|
Quick Attack | 40 | 1.06 | 100% | Single | ||||
(edit)
|
Rage | 20 | 100% | Single | |||||
(edit)
|
Rapid Spin | 20 | 100% | Single | |||||
(edit)
|
Razor Wind | 80 | 3 | 100% | Around | ||||
Critical hit chance * 2. | |||||||||
(edit)
|
Recover | - | 60 | Can't Miss | Self | ||||
Heals user of 1/2 of maximum HP. | |||||||||
(edit)
|
Recycle | - | % | Self | |||||
(edit)
|
Reflect Type | - | % | Single | |||||
(edit)
|
Refresh | - | % | Self | |||||
Cures Poison, Paralysis, Burn. | |||||||||
(edit)
|
Retaliate | 70 | 100% | Single | |||||
(edit)
|
Roar | - | 100% | Single | |||||
(edit)
|
Rock Climb | 90 | 85% | Single | |||||
(edit)
|
Round | 60 | 100% | Self | |||||
(edit)
|
Safeguard | - | 60 | Always | Ally | ||||
Cures status problems and prevents any for 5.4 seconds. | |||||||||
(edit)
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Scary Face | - | 100% | Single | |||||
(edit)
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Scratch | 40 | 100% | Single | |||||
(edit)
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Screech | - | 85% | Single | |||||
(edit)
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Selfdestruct | 400 | 6 | 100% | All | ||||
User faints after attack. | |||||||||
(edit)
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Sharpen | - | % | Self | |||||
(edit)
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Shell Smash | - | % | Single | |||||
(edit)
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Simple Beam | - | 60 | 100% | Single | ||||
Turns target's ability into Simple. | |||||||||
(edit)
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Sing | - | 55% | Around | |||||
(edit)
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Sketch | - | 30 | - | Can't Miss | - | Single | ||
Copies target's active move permanently. | |||||||||
(edit)
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Skull Bash | 100 | 100% | Single | |||||
(edit)
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Slack Off | - | % | Self | |||||
(edit)
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Slam | 80 | 75% | Single | |||||
(edit)
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Slash | 70 | 100% | Single | |||||
(edit) | Sleep Talk | ||||||||
(edit)
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Smelling Salt | 60 | 1.2 | 100% | Single | ||||
Power doubles if target is paralyzed, then the target is cured. | |||||||||
(edit)
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Smokescreen | - | 100% | Single | |||||
(edit) | Snore | ||||||||
(edit)
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Softboiled | - | % | Self | |||||
(edit)
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SonicBoom | N/A | 1.2 | 90% | Single | ||||
Always hit for 20 | |||||||||
(edit)
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Spike Cannon | 20 | 1.2 | 100% | Single | ||||
2-5 attacks in a row | |||||||||
(edit)
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Spit Up | 100 | 3.6 | 100% | Single | ||||
More times Stockpile is used, greater the damage is. (200,300) | |||||||||
(edit)
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Splash | - | % | Single | |||||
(edit)
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Stockpile | - | % | Self | |||||
(edit)
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Stomp | 65 | 100% | Single | |||||
(edit)
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Substitute | - | % | Self | |||||
(edit)
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Super Fang | N/A | 1.8 | 90% | Single | ||||
Damage equals to the lower of: 1/2 of target maximum HP, or 1/2 of user's maximum HP. | |||||||||
(edit)
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Supersonic | - | 1.8 | 55% | Single | ||||
(edit)
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Swagger | - | 90% | Single | |||||
(edit)
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Swallow | - | % | Self | |||||
(edit)
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Sweet Kiss | - | 75% | Single | |||||
(edit)
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Sweet Scent | - | 100% | Single | |||||
(edit)
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Swift | 60 | 1.2 | Always | Single | ||||
4 attacks in a row. | |||||||||
(edit)
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Swords Dance | - | % | Self | |||||
(edit)
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Tackle | 50 | 1.2 | 100% | Single | ||||
(edit)
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Tail Whip | - | 2.4 | 100% | Single | ||||
(edit)
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Take Down | 90 | 1.2 | 85% | 25% | Single | |||
It also damages the user a little. | |||||||||
(edit)
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Thrash | 120 | 100% | Single | |||||
(edit)
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Tickle | - | 3.6 | 100% | 100% | Single | |||
Lowers target's Attack and Defence by 1. | |||||||||
(edit)
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Transform | - | 30 | Always | Single | ||||
Copies target's image and moves (not abilities and levels). User's another moves cannot be used. User shifts to whatever new target pops up. | |||||||||
(edit)
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Tri Attack | 80 | 1.2 | 100% | Single | ||||
May cause either Burn, Paralysis or Frost. | |||||||||
(edit)
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Trump Card | 40 | 1.2 | Always | Single | ||||
Power increases by 40 with each attack and reset after 5 hits. | |||||||||
(edit)
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Uproar | 90 | 1.8 | 100% | Single | ||||
Wakes up all slept pokemon in battlefield. | |||||||||
(edit)
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ViceGrip | 55 | 1.2 | 100% | Single | ||||
(edit)
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Whirlwind | - | 3.6 | 100% | 100% | Single | |||
Turns target around. Each pokemon is turned once only, regardless of move and user. | |||||||||
(edit)
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Wish | - | 30 | Always | Ally | ||||
Heals the ally standing on the user's spot for 50% maximum HP after 7 game ticks. | |||||||||
(edit)
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Work Up | - | 3.6 | Always | Single | ||||
Raises user's Attack and Sp. Attack by 1. | |||||||||
(edit)
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Wrap | 15 | 1.2 | 90% | Single | ||||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
(edit)
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Wring Out | N/A | 1.2 | 100% | Single | ||||
Causes damage based on target's remaining HP percentage. (Max. 120) | |||||||||
(edit)
|
Yawn | - | 1.8 | % | Single | ||||
Causes target sleep when hit. |
Poison | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Acid | 40 | 2.4 | 100% | 10% | Around | |||
May lower target's Sp. Defense by 1. | |||||||||
(edit)
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Acid Armor | - | 3.6 | Always | 100% | Single | |||
Raises user's Defense by 2. | |||||||||
(edit)
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Acid Spray | 40 | 3.6 | 100% | 100% | Single | |||
Lower target's Sp. Defense by 2. | |||||||||
(edit) | Clear Smog | 50 | 3.6 | Can't miss | Single | ||||
Removes buffs and debuffs in target. | |||||||||
(edit)
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Coil | - | 4.2 | Always | 100% | Self | |||
Raises user's Attack, Defense, Accuracy by 1. | |||||||||
(edit)
|
Cross Poison | 70 | 1.2 | 100% | 10% | Single | |||
May poison the target. Critical hit chance *2. | |||||||||
(edit)
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Gastro Acid | - | 60 | 100% | Single | ||||
Disables the effect of target's ability. | |||||||||
(edit)
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Gunk Shot | 120 | 1.8 | 70% | 30% | Around | |||
May poison the target. | |||||||||
(edit)
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Poison Fang | 50 | 1.2 | 100% | 30% | Single | |||
May badly poison the target. | |||||||||
(edit)
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Poison Gas | - | 1.8 | 80% | 100% | Single | |||
Poisons the target when hit. | |||||||||
(edit)
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Poison Jab | 80 | 1.2 | 100% | 30% | Single | |||
May poison the target. | |||||||||
(edit)
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Poison Powder | - | 1.8 | 75% | 100% | Around | |||
Poisons the target when hit. | |||||||||
(edit)
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Poison Sting | 15 | 1.2 | 100% | 30% | Single | |||
May poison the target. | |||||||||
(edit)
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Poison Tail | 50 | 1.2 | 100% | 10% | Single | |||
May poison the target. Critical hit chance *2. | |||||||||
(edit)
|
Sludge | 65 | 1.2 | 100% | 30% | Single | |||
May poison the target. | |||||||||
(edit)
|
Sludge Bomb | 90 | 1.2 | 100% | 30% | Single | |||
May poison the target. | |||||||||
(edit)
|
Sludge Wave | 95 | 2.4 | 100% | 10% | Around | |||
May poison the target. | |||||||||
(edit)
|
Smog | 20 | 1.2 | 70% | 40% | Single | |||
May poison the target. | |||||||||
(edit)
|
Toxic | - | 1.2 | 90% | 100% | Single | |||
Badly poisons the target when hit. | |||||||||
(edit)
|
Toxic Spikes | 40 | 60 | 60 | Always | Trap | |||
Damages targets walking pass (except Flying-type, Steel-type, Poison-type, Levitate, Magnet Risen pokemons). | |||||||||
(edit)
|
Venoshock | 65 | 1.2 | 100% | Single | ||||
Power doubles if target is poisoned. |
Psychic | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Agility | - | 3.6 | Always | Self | ||||
Raises user's Agliity by 2. | |||||||||
(edit)
|
Ally Switch | - | 6 | Always | Ally | ||||
Exchanges user's position with an ally on battlefield.linebreakerIgnores trapped (Block, Shadow Tag, Ingrain etc.) allies. linebreakerExchange randomly when more than one ally. | |||||||||
(edit)
|
Amnesia | - | 3.6 | Always | Self | ||||
Raises user's Sp. Defense by 2. | |||||||||
(edit)
|
Barrier | - | 3.6 | Always | Self | ||||
Raises user's Defense by 2. | |||||||||
(edit)
|
Calm Mind | - | 3.6 | Always | Self | ||||
Raises user's Sp. Attack and Sp. Defense by 1. | |||||||||
(edit)
|
Confusion | 50 | 1.2 | 100% | Single | ||||
May confuse target. | |||||||||
(edit)
|
Cosmic Power | - | 3.6 | Always | Self | ||||
Raises user's Defense and Sp. Defense by 1. | |||||||||
(edit)
|
Dream Eater | 100 | 1.2 | 100% | Single | ||||
Heals user of 1/2 damage dealt. Enemy must be in sleep. | |||||||||
(edit)
|
Extrasensory | 80 | 1.2 | 100% | Single | ||||
May cause target flinch. | |||||||||
(edit)
|
Future Sight | 100 | 1.2 | 100% | Single | ||||
Target is hit after 3 game ticks. | |||||||||
(edit)
|
Gravity | - | 3.6 | Always | All | ||||
Lowers target's Evasion by 2.linebreakerFlying-type, Magnet Rise, Levitate target can be hit by Ground-type moves (x1 mutliplier). | |||||||||
(edit)
|
Guard Swap | - | 100% | Always | Single | ||||
Exchange user's buffs and debuffs in Defense and Sp. Defense with target. | |||||||||
(edit)
|
Heal Block | - | 60 | Always | Single | ||||
Bans target from healing for 30 seconds. | |||||||||
(edit)
|
Heal Pulse | - | 100%2 | Always | All | ||||
Heals target and ally for 1/4 of maximum HP.linebreakerDoes not heal the user. | |||||||||
(edit)
|
Healing Wish | - | 6 | Always | Ally | ||||
Heals and cures for full HP and all status.linebreakerUser faints after attack. | |||||||||
(edit)
|
Heart Stamp | 60 | 1.2 | 100% | Single | ||||
May cause target flinch. | |||||||||
(edit)
|
Hypnosis | - | 2.4 | 60% | Around | ||||
May cause target sleep. | |||||||||
(edit)
|
Imprison | - | 48 | 100% | Single | ||||
Bans target's active move for 12 seconds. | |||||||||
(edit)
|
Kinesis | - | 2.4 | 80% | Around | ||||
Lowers target's Accuracy by 1.linebreakerMakes target drop and unable to carry candy. | |||||||||
(edit)
|
Light Screen | - | 60 | 5.4 | % | Ally | |||
Reduces Special Attack damages by half. | |||||||||
(edit)
|
Magic Coat | - | 60 | 6 | 100% | Self | |||
Reflects status-inducing moves and Leech Seed back to target. | |||||||||
(edit)
|
Magic Room | - | 61 | Always | All | ||||
Disables the effect of held items for 60 seconds. | |||||||||
(edit)
|
Meditate | - | 2.4 | Always | Self | ||||
Raises user's Attack by 1. | |||||||||
(edit)
|
Miracle Eye | - | 2.4 | Always | Single | ||||
Clears target's Evasiveness stat.linebreakerDark-type targets can be? hit by Psychic moves permenantly. | |||||||||
(edit)
|
Mirror Coat | - | 60 | 100% | Single | ||||
Attacks target with damage 1.5x of that endured within 3.6 seconds | |||||||||
(edit)
|
Power Swap | - | 100%8 | Always | Single | ||||
Exchange user's buffs and debuffs in Attack and Sp. Attack with target. | |||||||||
(edit)
|
Psybeam | 65 | 1.2 | 100% | Single | ||||
May confuse target. | |||||||||
(edit)
|
Psycho Boost | 140 | 2.4 | 90% | Projectile | ||||
Each blast can hit units in their path. | |||||||||
(edit)
|
Psychic | 90 | 1.2 | 100% | Single | ||||
May lower target's Sp. Defense. | |||||||||
(edit)
|
Psycho Cut | 70 | 1.2 | 100% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
|
Psycho Shift | - | 100%2 | 90% | Single | ||||
Transfers user's status problem to target. | |||||||||
(edit)
|
Psyshock | 80 | 1.8 | 100% | Projectile | ||||
(edit)
|
Psystrike | 100 | 1.2 | 100% | Single | ||||
Damage calculated with target's Defense. | |||||||||
(edit)
|
Psywave | N/A | 1.2 | 80% | Single | ||||
Damage calculated as Level * (0.5 ~ 1.5) | |||||||||
(edit)
|
Reflect | - | 60 | 5.4 | % | Ally | |||
Reduces Physical Attack damages by half. | |||||||||
(edit)
|
Rest | - | 100%3 | % | Self | ||||
Heals user 1/10 of maximum HP every 1.2 seconds over 12 second. | |||||||||
(edit)
|
Role Play | - | 100%8 | 100% | Single | ||||
Copies target's ability. | |||||||||
(edit)
|
Skill Swap | - | 100%8 | 100% | Single | ||||
Exchanges the ability with target. | |||||||||
(edit)
|
Stored Power | 20 | 1.2 | 100% | Single | ||||
More buffs the user has, greater the power is. (20-860) | |||||||||
(edit)
|
Synchronoise | 70 | 2.4 | 100% | All | ||||
Attacks target and ally of the same type. | |||||||||
(edit)
|
Telekinesis | - | 1.2 | Always | Single | ||||
Tags the target that attacks on it have higher accuracy. | |||||||||
(edit)
|
Teleport | - | 6 | Always | Self | ||||
Moves user to another spot in battlefield. Does not work if there is only one or if user is trapped. | |||||||||
(edit)
|
Trick | - | 60 | 100% | Single | ||||
Exchanges held items between user and target. | |||||||||
(edit)
|
Wonder Room | - | 61 | Always | All | ||||
Exchanges Defense and Sp. Defense for each pokemon. | |||||||||
(edit)
|
Zen Headbutt | 80 | 1.2 | 90% | 20% | Single | |||
May cause target flinch. |
Rock | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
AncientPower | 60 | 1.2 | 100% | 10% | Single | |||
May raise user's Attack, Defense, Sp. Attack, Sp. Defense, Speed by 1. | |||||||||
(edit)
|
Head Smash | 150 | 1.2 | 80% | Single | ||||
Damages user by 50% of damage dealt. | |||||||||
(edit)
|
Power Gem | 70 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Rock Blast | 25 | 1.2 | 90% | Single | ||||
2-5 attacks in a row. | |||||||||
(edit)
|
Rock Polish | - | 3.6 | Always | Self | ||||
Raises user's Speed by 2. | |||||||||
(edit)
|
Rock Slide | 75 | 2.4 | 90% | 30% | Around | |||
May cause target flinch. | |||||||||
(edit)
|
Rock Throw | 50 | 1.2 | 90% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Rock Tomb | 50 | 2.4 | 80% | 100% | Single | |||
Lowers target's Speed by 1 when hit. | |||||||||
(edit)
|
Rollout | 30 | 1.2 | 90% | Single | ||||
Power increases by 30 for every consecutive successful hit (up to 180), or else power resets. Defense Curl doubles the Power. | |||||||||
(edit)
|
Sandstorm | - | 15 | 6 | Always | All | |||
Hits non-rock/ground/steel pokemons for 1/16 of max HP every game tick. Changes Weather Ball to be rock-typed. Affects Photosynthesis, Morning Sun, Moonlight recovery. | |||||||||
(edit)
|
Smack Down | 50 | 1.2 | 100% | Single | ||||
Hit Flying-type pokemons loses their Flying type. | |||||||||
(edit)
|
Stealth Rock | 100 | 60 | 60 | Always | Trap | |||
Damages targets walking pass. | |||||||||
(edit)
|
Stone Edge | 100 | 1.2 | 80% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
|
Wide Guard | - | 60 | 10 | Can't Miss | Ally | |||
All allies evade from wide-range attacks for 10 times (counted individually) |
Steel | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Autotomize | - | 3.6 | - | --- | 100% | Self | ||
Raises user's Speed by 2. | |||||||||
(edit)
|
Bullet Punch | 40 | 100% | - | 100% | - | Single | ||
(No additional effects.) | |||||||||
(edit)
|
Doom Desire | 140 | 1.2 | - | 100% | - | Single | ||
Target is hit after 3 cooldowns. | |||||||||
(edit)
|
Flash Cannon | 80 | - | 100% | 10% | Beam | |||
May lower target's Sp. Defense by 1. | |||||||||
(edit)
|
Gyro Ball | N/A | 1.2 | - | 100% | - | Single | ||
Slower the user is, higher the power is. (=25*T/U, max. 150) (buffs/ debuffs would affect the speed) | |||||||||
(edit)
|
Heavy Slam | N/A | 1.2 | - | 100% | - | Single | ||
Heavier user than enemy is, greater damage is (40-120). | |||||||||
(edit)
|
Iron Defense | - | 3.6 | - | --- | 100% | Self | ||
Raises user's Defense by 2. | |||||||||
(edit)
|
Iron Head | 80 | 1.2 | - | 100% | 30% | Single | ||
May cause target flinch. | |||||||||
(edit)
|
Iron Tail | 100 | 1.2 | - | 75% | 10% | Single | ||
May lower target's Defense by 1. | |||||||||
(edit)
|
Magnet Bomb | 60 | 1.2 | - | Always | - | Single | ||
Always hit target (except protected) | |||||||||
(edit)
|
Metal Burst | N/A | 30 | - | 100% | - | Single | ||
Attacks target with damage 1.5x of that endured within 3.6 seconds | |||||||||
(edit)
|
Metal Claw | 50 | 1.2 | - | 95% | 10% | Single | ||
May raise user's Attack by 1. | |||||||||
(edit)
|
Metal Sound | - | 3.6 | - | 85% | 100% | Single | ||
Lowers target's Sp. Defense by 2. | |||||||||
(edit)
|
Meteor Mash | 100 | 1.2 | - | 85% | 20% | Single | ||
May raise user's Attack by 1. | |||||||||
(edit)
|
Mirror Shot | 65 | 1.8 | - | 85% | 30% | Beam | ||
May lower target's Accuracy by 1. 30% chance to drop target's candy if any. | |||||||||
(edit)
|
Shift Gear | - | 4.2 | - | Can't Miss | 100% | Self | ||
Raises user's Attack by 1, Speed by 2. | |||||||||
(edit)
|
Steel Wing | 70 | 1.2 | - | 90% | 10% | Single | ||
May lower target's Defense by 1. |
Water | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lvfeint | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | Target |
(edit)
|
Aqua Jet | 40 | 1.06 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Aqua Ring | - | 60 | Always | Self | ||||
Heals user of 1/16 of maximum HP. | |||||||||
(edit)
|
Aqua Tail | 90 | 1.2 | 90% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Brine | 65 | 1.2 | 100% | Single | ||||
Power doubled when user has less than half HP. | |||||||||
(edit)
|
Bubble | 20 | 1.2 | 100% | 10% | Single | |||
May lower target's Speed by 1. | |||||||||
(edit)
|
Bubblebeam | 65 | 2.4 | 100% | 10% | Around | |||
May lower target's Speed by 1. | |||||||||
(edit)
|
Clamp | 35 | 1.2 | 85% | Single | ||||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
(edit)
|
Crabhammer | 90 | 1.2 | 90% | Single | ||||
Critical hit chance * 2. | |||||||||
(edit)
|
Dive | 80 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Hydro Pump | 120 | 1.8 | 80% | Beam | ||||
(No additional effects.) | |||||||||
(edit)
|
Muddy Water | 95 | 2.4 | 85% | 30% | Around | |||
May lower target's Accuracy by 1. | |||||||||
(edit)
|
Octazooka | 65 | 1.8 | 85% | 50% | Single | |||
May lower target's Accuracy by 1. | |||||||||
(edit)
|
Rain Dance | - | 60 | 60 | Always | All | |||
Powers up water-type moves (x1.5), weakens fire-type moves(x0.5). Raises accuracy of Thunder and Hurricane as 1. Changes Weather Ball to be water-typed. Lowers Photosynthesis, Morning Sun, Moonlight recovery. | |||||||||
(edit)
|
Razor Shell | 75 | 1.2 | 95% | 50% | Single | |||
May lower target's Defense by 1. | |||||||||
(edit)
|
Soak | - | 1.2 | Always | Single | ||||
Turns target into Water type. | |||||||||
(edit)
|
Surf | 75 | 1.8 | 100% | Projectile | ||||
(No additional effects.) | |||||||||
(edit)
|
Water Gun | 40 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
(edit)
|
Water Pulse | 60 | 1.2 | 100% | 0.2 | Single | |||
May confuse the target. | |||||||||
(edit)
|
Water Sport | - | 6 | Always | Ally | ||||
Weakens inflicted fire-type damage by 67%. | |||||||||
(edit)
|
Water Spout | N/A | 2.4 | 100% | Around | ||||
Power depends on user's remaining HP. (max. 150) | |||||||||
(edit)
|
Waterfall | 80 | 1.2 | 100% | 20% | Single | |||
May cause target flinch. | |||||||||
(edit)
|
Whirlpool | 35 | 1.2 | 85% | Single | ||||
Traps target for 4-5 game ticks. Only one trap can happen on each target. | |||||||||
(edit)
|
Withdraw | - | 2.4 | Always | Always | Single | |||
Raises user's Defense by 1. |