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# 171 Lanturn
171 large
171 normal side 171 normal 171 normal back
Type(s)
Water-Type icon Electric-Type icon
lvl 110 move: Hydro Cannon
Base Stats
HP 125
Attack 58
Defense 58
Sp. Atk 76
Sp. Def 76
Speed 67
Abilities
Volt Absorb
Illuminate
Water Absorb
Pokédex
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170 normal 172 normal
Chinchou Pichu


Lanturn banner

Description

Lanturn's light is so bright that it can illuminate the sea’s surface from a depth of over three miles. It is nicknamed “The Deep-Sea Star.” If you peer down into the dark sea from a ship at night, you can sometimes see this Pokémon's light rising from the depths where it swims. It gives the sea an appearance of a starlit night. This Pokémon produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna.

It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.

Location

Evolve Chinchou

Evolution

Chinchou Lanturn
170 normal lvl 27
171 normal

Ability

  • Volt Absorb: Restores HP if Pokemon is hit by Electric moves.
  • Illuminate: Raises the likelihood of meeting wild Pokemon.
  • Water Absorb: Restores HP if Pokemon is hit by Water moves.

Move Set


Level up (edit)
Lv Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
0 Bubble Water-Type Special move 20 1.2 100% 10% Single
May lower target's Speed by 1.
0 Supersonic Normal-Type Status move - 1.8 55% Single
6 Thunder Wave Electric-Type Status move - 2.4 - 100% 100% Single
Paralyzes target when hit.
9 Flail Normal-Type Physical move N/A 1.2 100% Single
Power increases (20-200) with fewer user's remaining HP.
12 Water Gun Water-Type Special move 40 1.2 100% Single
(No additional effects.)
17 Confuse Ray Ghost-Type Status move - 2.4 100% 100% Single
Confuses the target when hit.
20 Spark Electric-Type Physical move 65 1.2 - 100% 30% Single
May paralyze target.
23 Take Down Normal-Type Physical move 90 1.2 85% 25% Single
It also damages the user a little.
27 Stockpile Normal-Type Status move - % Self
27 Swallow Normal-Type Status move - % Self
27 Spit Up Normal-Type Special move 100 3.6 100% Single
More times Stockpile is used, greater the damage is. (200,300)
30 Electro Ball Electric-Type Special move N/A 1.2 - 100% Single
Slower the target is, higher the power is. (40-150)
35 Bubblebeam Water-Type Special move 65 2.4 100% 10% Around
May lower target's Speed by 1.
40 Signal Beam Bug-Type Special move 75 1.8 - 100% 0.1 Single
May confuse the target.
47 Discharge Electric-Type Special move 80 2.4 - 100% 30% Around
May paralyze target.
52 Aqua Ring Water-Type Status move - 60 Always Self
Heals user of 1/16 of maximum HP.
57 Hydro Pump Water-Type Special move 120 1.8 80% Beam
(No additional effects.)
64 Charge Electric-Type Status move - 60 - % 100% Self
Doubles power of next 3 electric-type moves. Raises user's Sp. Defense by 1.

 

TM / HM moves (edit)
Attract
Blizzard
Thunder
Substitute
Rest
Ice Beam
Thunderbolt
Hyper Beam
Double Team
Endure
Hidden Power
Giga Impact
Flash
Protect
Surf
Hail
Dazzling Gleam
Toxic
Rain Dance

Damage Taken

Main article: List of Pokemon Weaknesses
Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Fairy-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx1 Dx2 Dx1 Dx1 Dx1 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx0.25 Dx1 Dx1 Dx1

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