|lvl 110 move: Rock Missiles|
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Golem live up on mountains and is said to live in volcanic craters on the mountain peaks. If there is a large earthquake, these Pokémon will come rolling down off the mountains en masse to the foothills below. Golem is known for rolling down from mountains. To prevent them from rolling into the homes of people downhill, grooves have been dug into the sides of mountains to serve as guide ways for diverting this Pokémon's course. It is capable of blowing itself up. It uses this explosive force to jump from mountain to mountain.
It is enclosed in a hard shell that is as rugged as slabs of rock, that can easily withstand dynamite blasts without taking damage. Once a year, it sheds its hide and grows larger. The shed hide crumbles and returns to the soil.
Rare Chance - Graveler waves
- Rock Head: Protects Pokemon from recoil damage.
- Sturdy: Pokemon cannot be knocked out with one hit.
- Sand Veil: Raises Pokemon's Evasion under sandstorm.
|Level up (edit)|
|Lv||Move Name||Type||Category||Pwr.||Cldwn.||Dur.||Acc.||Effect %||Target|
|0||Defense Curl||-||2.4||-||Can't Miss||-||Self|
|Raises user's Defense by 1.|
Doubles power of Rollout and Ice Ball.
|Weakens inflicted electric-type damage by 67%.|
|Raises user's Speed by 2.|
|(No additional effects.)|
|Power varies (10-150).|
|Power increases by 30 for every consecutive successful hit (up to 180), or else power resets.|
Defense Curl doubles the Power.
|2-5 attacks in a row.|
|Power is doubled if target has used Minimize. May cause target flinch.|
|Hit Flying-type pokemons loses their Flying type.|
|User faints after attack.|
|Lowers target's Speed by 1 when hit.|
|Damages targets walking pass.|
|Harms allies by 10% of damage.|
|User faints after attack. Does not damage allies.|
|Damages user by 1/3 of damage dealt.|
|Critical hit chance * 2.|
|Heavier user than enemy is, greater damage is (40-120).|
|TM / HM moves (edit)|
| Gyro Ball|
| Sunny Day|
- Main article: List of Pokemon Weaknesses