|lvl 110 move: Zap Blast|
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One of Electrode's characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity. It is also known to drift on winds if it is bloated to bursting with stored electricity.
It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode. It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding. The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
- Soundproof: Prevents and disables all sound-based moves.
- Static: May cause paralysis if target uses physical moves.
- Aftermath: Damages attacker(s) killing Pokemon.
|Level up (edit)|
|Lv||Move Name||Type||Category||Pwr.||Cldwn.||Dur.||Acc.||Effect %||Target|
|Doubles power of next 3 electric-type moves. Raises user's Sp. Defense by 1.|
|Always hit for 20|
|May paralyze target.|
|Power increases by 30 for every consecutive successful hit (up to 180), or else power resets.|
Defense Curl doubles the Power.
|May raise user's Sp. Attack by 1.|
|Reduces Special Attack damages by half.|
|Slower the target is, higher the power is. (40-150)|
|User faints after attack.|
|4 attacks in a row.|
|Makes user immune to Ground-typed moves.|
|Slower the user is, higher the power is. (=25*T/U, max. 150)|
(buffs/ debuffs would affect the speed)
|User faints after attack. Does not damage allies.|
|Attacks target with damage 1.5x of that endured within 3.6 seconds|
|TM / HM moves (edit)|
| Gyro Ball|
- Main article: List of Pokemon Weaknesses