# 101 Electrode
101 large
101 normal side 101 normal 101 normal back
Electric-Type icon
lvl 110 move: Zap Blast
Base Stats
HP 60
Attack 50
Defense 70
Sp. Atk 80
Sp. Def 80
Speed 140
100 normal 102 normal
Voltorb Exeggcute

Electrode banner


One of Electrode's characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity. It is also known to drift on winds if it is bloated to bursting with stored electricity.

It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode. It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding. The more energy it charges up, the faster it gets. But this also makes it more likely to explode.


Evolve Voltorb


Voltorb Electrode
100 normal lvl 30
101 normal


  • Soundproof: Prevents and disables all sound-based moves.
  • Static: May cause paralysis if target uses physical moves.
  • Aftermath: Damages attacker(s) killing Pokemon.

Move Set

Level up (edit)
Lv Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
0 Charge Electric-Type Status move - 60 - % 100% Self
Doubles power of next 3 electric-type moves. Raises user's Sp. Defense by 1.
5 Tackle Normal-Type Physical move 50 1.2 100% Single
8 SonicBoom Normal-Type Special move N/A 1.2 90% Single
Always hit for 20
12 Spark Electric-Type Physical move 65 1.2 - 100% 30% Single
May paralyze target.
15 Rollout Rock-Type Physical move 30 1.2 90% Single
Power increases by 30 for every consecutive successful hit (up to 180), or else power resets.
Defense Curl doubles the Power.
19 Screech Normal-Type Status move - 85% Single
22 Charge Beam Electric-Type Special move 50 1.8 - % 70% Beam
May raise user's Sp. Attack by 1.
26 Light Screen Psychic-Type Status move - 60 5.4 % Ally
Reduces Special Attack damages by half.
29 Electro Ball Electric-Type Special move N/A 1.2 - 100% Single
Slower the target is, higher the power is. (40-150)
35 Selfdestruct Normal-Type Physical move 400 6 100% All
User faints after attack.
40 Swift Normal-Type Special move 60 1.2 Always Single
4 attacks in a row.
46 Magnet Rise Electric-Type Status move - 30 - --- Self
Makes user immune to Ground-typed moves.
51 Gyro Ball Steel-Type Physical move N/A 1.2 - 100% - Single
Slower the user is, higher the power is. (=25*T/U, max. 150)
(buffs/ debuffs would affect the speed)
57 Explosion Normal-Type Physical move 600 6 100% All
User faints after attack. Does not damage allies.
62 Mirror Coat Psychic-Type Special move - 60 100% Single
Attacks target with damage 1.5x of that endured within 3.6 seconds

TM / HM moves (edit)
Hyper Beam
Double Team
Hidden Power
Gyro Ball
Giga Impact
Light Screen
Rain Dance

Damage Taken

Main article: List of Pokemon Weaknesses
Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Fairy-Type2 Shadow-Type2
Dx1 Dx1 Dx1 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx1 Dx1 Dx1

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