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Type(s) | |||||||||||||||||||||||||
Lvl 110 Move: Dark Blast | |||||||||||||||||||||||||
Base Stats | |||||||||||||||||||||||||
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Abilities | |||||||||||||||||||||||||
Defiant Inner Focus Pressure | |||||||||||||||||||||||||
Pokédex | |||||||||||||||||||||||||
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Pawniard | Bouffalant |
Description[]
Bisharp is a bipedal, humanoid Pokémon. It has a round, red and black head, similar to a war helmet, topped with a golden, double-headed axe blade. Its face is primarily yellow with a black outline. The helmet shrouds most of its yellow-and-black face, although its triangular eyes are visible. Resembling shoulder pads, its red shoulders project slightly over its arms and have a thin yellow line where they meet its black torso. It has white, metallic hands that resemble gloves, with retractable, blades attached. Encircling its torso are two blades, which create the impression of a ribcage. Its thighs are red and become progressively thinner as they connect to the knee. Both of its feet are metallic and split down the middle, resembling cloven hooves. These hooves are also similar to steel war boots or possibly leggings. In the wild, Bisharp rules over a pack of Pawniard, and fights other Bisharp to become the alpha of the pack. The loser of these fights is cast out. When hunting, the Pawniard allow the leader Bisharp to perform the finishing blow.
Location[]
Evolve Pawniard
Evolution[]
Pawniard | → | Bisharp |
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lvl 52 → |
Ability[]
- Defiant: Raises Attack when stats are lowered.
- Inner Focus: Prevents Pokemon from flinching.
- Pressure: Raises target's move cooldown.
Move Set[]
Level up (edit) | |||||||||
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Lv | Move Name | Type | Category | Pwr. | Cldwn. | Dur. | Acc. | Effect % | Target |
1 | Metal Burst | N/A | 30 | - | 100% | - | Single | ||
Attacks target with damage 1.5x of that endured within 3.6 seconds | |||||||||
1 | Scratch | 40 | 100% | Single | |||||
6 | Leer | - | 2.4 | 100% | 100% | Single | |||
Lowers target's Defence by 1. | |||||||||
9 | Fury Cutter | 20 | 1.2 | - | 95% | - | Single | ||
Power increases by 20 for every 4 consecutive successful hits (up to 160), or else power resets. | |||||||||
14 | Torment | - | 3.6 | 100% | Around | ||||
Raises the cooldown of targets' active moves by 0.6 seconds. | |||||||||
17 | Faint Attack | 60 | 1.2 | Always | Single | ||||
Always hit target (except protected) | |||||||||
22 | Scary Face | - | 100% | Single | |||||
25 | Metal Claw | 50 | 1.2 | - | 95% | 10% | Single | ||
May raise user's Attack by 1. | |||||||||
30 | Slash | 70 | 100% | Single | |||||
33 | Assurance | 50 | 1.2 | 100% | Single | ||||
Power doubled when user has less than half HP. | |||||||||
38 | Metal Sound | - | 3.6 | - | 85% | 100% | Single | ||
Lowers target's Sp. Defense by 2. | |||||||||
41 | Embargo | - | 1.6 | 100% | Single | ||||
Disables the use of items (held items and given by trainer). | |||||||||
46 | Iron Defense | - | 3.6 | - | --- | 100% | Self | ||
Raises user's Defense by 2. | |||||||||
49 | Night Slash | 70 | 1.2 | 100% | Single | ||||
Critical hit chance * 2. | |||||||||
57 | Iron Head | 80 | 1.2 | - | 100% | 30% | Single | ||
May cause target flinch. | |||||||||
63 | Swords Dance | - | % | Self | |||||
71 | Guillotine | N/A | 1.8 | 30% | Single | ||||
Target faints when hit. Cannot hit target of higher level. |
TM / HM moves (edit) | |||||
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Please help add TM list. |
Damage Taken[]
- Main article: List of Pokemon Weaknesses